How Robots Learn: From Classical Control to RL to Robot Foundation Models
July 12, 2026
In 1988 the roboticist Hans Moravec noticed something embarrassing about artificial intelligence: it is “comparatively easy to make computers exhibit adult level performance on intelligence tests or playing checkers, and difficult or impossible to give them the skills of a one-year-old when it comes to perception and mobility.”1 Nearly four decades later that paradox still defines robotics, but the way the field attacks it has been completely rebuilt, twice. This post traces that rebuild: how hand-engineered control gave way to reinforcement learning, why reinforcement learning then lost the manipulation battle to a much older idea (copying people), and how the last four years fused everything into robot foundation models that look strikingly like their language-model cousins. The goal is a self-contained tour: enough math to see why each transition happened, real numbers from the papers that drove it, and a running experiment you can reproduce.
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Hans Moravec, Mind Children (Harvard University Press, 1988). Steven Pinker later compressed the same observation into “the hard problems are easy and the easy problems are hard.” The usual explanation is evolutionary: perception and motor control encode roughly a billion years of optimization, while chess-style abstract reasoning is a recent, shallow layer. ↩
